About The Game
Dreaming Mary is an rpg maker game that takes place in what starts out as a pastel, innocent, pink world filled with whimsy. You play as "Mary," a young girl who is meeting with her animal friends in this world to play. However, as the game goes on and more symbolism is revealed, one starts to realize that the game is much darker than it first appears, and that Mary has a dark life she is trying to escape. Will you help her, or will she be subject to her fate forever?
My Story
I was a young teen when I first got into rpg maker games. They captivated me almost immediately - I loved the format, and soon began to consume as many of them as I could. While Dreaming Mary was not my first rpg maker game, it would be the first one that really stuck with me and gave me a deep appreciation for the storytelling in the genre.At the time of discovering Dreaming Mary, I felt very lost and alone. I was struggling with all of the illness and trauma I'd experienced up until then, and because of this often took comfort in dark media as a form of expression for my struggle. Dreaming Mary especially appealed to me because of this - I knew it was meant to be a dark game under an aesthetic I really loved; pastel colors and children's imagery. However, the more I played I began to connect with it in a more personal way. While I didn't realize it as much then, I was deeply connecting to the trauma displayed through the main character Mary, and began to cling to the symbolism as a comfort to me when I didn't have much else of that nature in my life.
I began to play Dreaming Mary over and over again, and to watch others play it through as well. I would continue to discover more rpgs that I loved, but Dreaming Mary always stuck out to me in my head as an immense source of comfort, as if it was an old friend who understood me in a way. I would talk about it with everyone I knew, and kept it close to my heart even after I stopped playing new rpg maker games and moved on to other forms of media I loved.
To this day, Dreaming Mary is special to me. It was one of those rays of light that helped me through a very dark time, when I was confused, sick, and struggling. I hold it close as the first rpg maker game that really touched me, and as a story that means a lot to me as someone who went through similar trauma.
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